The Prologue
The ancient Spire has called to you, Mercenary. You are a lost soul drawn to the cursed borderlands by whispers of the Heart of Cinder. Here, the cards themselves are imbued with ancient magic—some will aid your descent, others seek to claim your breath.
Your Role
You are the Delver. Your goal is to navigate 52 layers of fate (The Deck) to clear each floor of the Spire. You must manage your Health, focus your Mana, and survive the monsters hidden within the shadows.
Dungeon Rules
- Black Suits (♠/♣): Dangerous Monsters. Revealing them costs HP.
- Red Suits (♥/♦): Sacred Loot. They restore HP or grant Mana.
- The Goal: Build Foundation piles (Ace to King) to banish the deck and descend to the next floor.
- Skills: Use your Hero's unique skill when Mana is full.
Note: The dungeon is eternal. Your progress is automatically inscribed in the Spire's walls whenever you leave; the adventure resumes exactly where you fell.