Boss Protocol Intel

Technical Specifications

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Combat Intel

V3.9 NEW SEASON ARRIVED (LIVEEE!!!!)

SEASON 3.9: FERAL FURY & UNSTOPPABLE FORCE

NEW SEASON 3.9 ARRIVED

LIVE NOW

Roster Expansion & Massive Tuning

Wolverine

Rage-fueled Dive DPS with 150HP Resurrection.

Juggernaut

CC-Immune Frontline Tank with a 8s Unstoppable Ram.

Hero S3.9 Adjustments
Cap. America Shield Block Rework: 3 Charges. Melee hits grant charges. Blocks 2s.
Thor Speed: 200->180. Hammer DMG: 55->45.
Iron Man Passive: 20% DMG Reduc. Hulkbuster HP: 600->500.
Star Lord Kick DMG: 60->40. Speed: 260->230.
Rocket Turret limit reduced: 9 -> 6.
Magneto Metal Toss: 50->70 DMG. Passive: 10% DMG Reduc.

"The addition of Juggernaut and Wolverine shifts the Dive meta significantly. Adapt or be trampled."

V3.8.4 HISTORICAL

Spider-Man: New Swing Kick added. Namor: Water Drop added.

SEASON 3.8.3 BALANCE

Emergency Tuning

Tactical Meta Shift

The Season 3.8.3 Patch addresses core combat flow. We are reigning in burst potential while boosting tactical utility for Magneto, Hawkeye, and Namor.

Hulk (NERF)

  • Gamma Clap: 70 -> 65 DMG.
  • Gamma Leap: 30 -> 20 Impact DMG.

Thor (NERF)

  • Hammer Throw: 85 -> 65 DMG.
  • Charges: 3 -> 2 Max Ammo.

Hawkeye (BUFF)

  • Explosive Arrow: 30 -> 50 DMG.
  • Smoke Bomb: Now deals 50 DMG.

Magneto (BUFF)

  • Passive: +10% DMG reduction.
  • Metal Burst: 10 proj x 30 DMG.

General Adjustments:

  • Namor: New 'Water Wave' Ability (50 DMG + 1.5s Stun).
  • Rocket: Big Blaster Ult DMG reduced 65 -> 35.
  • Mantis: Sleep Grenade stun reduced 2.5s -> 1.5s.
  • Emma Frost: Diamond Reduction 15% -> 10% / Boost 20% -> 15%.

SEASON 4.4: REIGN OF DOOM

BR Exclusive Transformation: DOCTOR DOOM

The Brilliance of Latveria enters the 100-player island. Find the Emerald Gauntlet to transform into DOOM with massive ranged superiority. Doom is now restricted to BR mode only.

  • STATS: 600 HP / 300 Shield (900 Total).
  • SIPHON: Gains 350 Shield per kill.
  • ATTACK: 4 Projectile Magic Orbs (55 DMG).
  • LASER: Emerald Beam CC (25 DMG + 1s Stun).
  • LEAP: High-speed magical jump with 3s CD.
  • FLOAT: 15% Passive speed boost utility.

BOTH THANOS (700HP/200SH) & DOOM (600HP/300SH) GAUNTLETS SPAWN IN BR SIMULTANEOUSLY!

SEASON 3.7 FINAL BALANCE PATCH

Hulk (MASSIVE BUFF)

  • Health increased: 700 -> 750 (Monster: 1450 -> 1500).
  • Thunderclap: Damage up from 60 to 70.
  • Gamma Leap: Charge rate doubled (5% -> 10% per tick).
  • Gamma Shield: Integrity buffed from 100 to 125.
  • MONSTER FORM: Melee 70, Clap 150. Now completely Immune to CC/Stun.

Spider-Man (ADJUSTMENT)

  • Health reduced: 225 -> 200. Melee DMG: 26 -> 24.
  • Uppercut: Buffed from 60 to 70 DMG.
  • Web Zip: Damage standardized to 35.

Iron Man (ULT BUFF)

Hulkbuster now gains a 50% Damage Boost. Global Ability Damage increased by 10 for all non-ult abilities.

Magneto (REWORK)

Ultimate now grants 40% Damage Reduction vs enemies. Ult Damage surged from 275 to 325.

Thanos (BOSS TUNING)

Shield durability restored to 500 HP. Infinity Laser range finalized at 20m.

Rocket & Captain America (NERFS)

Rocket: Mini-gun now has a 1.5s fire-rate delay. Cap: Ultimate damage reduced from 90 to 75.

SEASON 4.0: BATTLE ROYALE

Early Access

New Mode: Drop into a massive map with 100 Participants. Loot chests for Common to Legendary weapons, survive the shrinking Storm, and race for the Infinity Gauntlet to become the Mad Titan!

BR Balance Update:

  • REGEN: All non-boss combatants gain 10 HP/s passive healing.
  • PERMA-DEATH: No respawns. Stay dead once killed.
  • STATS: All start with 100 Health & 100 Shield.
  • NO MELEE: Melee heroes disabled for players.
  • BOT NERF: Melee bots now deal only 1 DMG.
  • SPEED: Global movement speed increased to 165.
  • THANOS NERF: BR HP reduced to 700, Shield to 200.
  • LETHAL STORM: Damage increased to 1,000,000. Instant elimination.

LAST PLAYER STANDING WINS.

SEASON 3.9: CALM BEFORE THE STORM

Preparation for the Battle Royale expansion. Optimizing bot AI difficulty and arena stability.

UPDATES FOR SEASON 3.8

We have noticed that CC (Crowd Control) has been too effective lately. We have big plans for a massive nerf on CC in the upcoming season, as it has been negatively impacting our Tank roster's ability to lead the charge.

Be ready for the Great CC Nerf.

ADDITIONAL ROSTER TUNING

Thor (ADJUSTMENT)

Basic attack hits now stack a 5% damage boost, capping at 20% maximum. Lighting cooldown tuned to 12s.

Mantis (BUFF)

Basic Melee now fires projectiles dealing 29 damage to enemies and 29 healing to allies.

Black Widow (BUFF)

Survival Protocol: Instantly recovers 50 HP when health drops to 225 (once per life).

Cloak & Dagger (NERF)

Ultimate trail slow effectiveness reduced from 80% to 60%.

PREVIOUS PATCH ARCHIVE (V3.6)

Captain America (NERF)

Shield Toss and Bash now deal 10% of target's Max HP as flat damage. (Scaled down from high base DMG).

Hawkeye (NERF)

Basic damage reduced from 45 to 35. Precision accuracy maintained.

Thor (BUFF)

Static Charge: Basic attacks now boost Thor's damage by 5% per hit, capping at a 20% power surge.

The Thing (BUFF)

Basic Damage: 35 -> 45. Ram Charge: 75 -> 90. Maximum impact confirmed.

Namor (NERF)

Sea Armor duration reduced from 3s to 1s. Squids maintained.

Mantis & Support (REWORK)

Mantis basic melee now fires a 29 DMG/Heal projectile. Cloak & Dagger Ult slow: 80% -> 60%.

Survival Clutch

Black Widow now recovers 50 HP immediately when dropping to 225 HP (once per life).

Emma Frost (NERF)

Diamond Wall durability reduced from 450 to 300 HP.

CURRENT OPERATION

  • Point Control: Hold the center to win.
  • Community Poll: Active now! Vote for future reworks.

BOSS PROTOCOL: THE MAD TITAN

Season 3.9 Boss Recovery Nerf

  • Cooldown Speed: Ticks reduced to 50% efficiency (Slowed).
  • Tactical Gap: Every ability now stays on cooldown twice as long in real-time.

Season 3.8.4 Boss Re-tuning

  • Vitality: HP reduced 2800 -> 2200.
  • Power Stone: DMG reduced 88 -> 75.
  • Space Stone: DMG reduced 66 -> 52.
  • Mobility: Speed reduced 170 -> 150.

Season 3.8.2 Final Boss Tuning

  • Health: HP reduced 3000 -> 2800.
  • Space Stone: CD increased 12s -> 15s.
  • Reality Stone: CD increased 12s -> 18s.
  • Soul Stone: Passive REMOVED. Active duration 2s, CD 30s.

Emergency Nerfs (V3.8.1)

  • Vitality: HP reduced 4000 -> 3000.
  • Attack: Melee DMG 75 -> 65.
  • Laser: Range tightened 20m -> 15m.
  • Stones: Space Stone projectile size reduced (1.5 -> 1.0).
  • Soul: Damage reduction reduced from 15% -> 10%.
  • Rage: Damage boost reduced from 30% -> 20%.

Battle Royale Spec (V4.0)

  • BR HP: 700 (from 800).
  • BR Shield: 200 (from 300).
  • Siphon: Reclaims 200 Shield per kill.

Infinity Laser Re-calibration (V3.8)

  • CC REMOVAL: Laser beam no longer applies a stun effect.
  • Laser Range: Reduced to 15 meters (Heavy Nerf).
  • Laser Cooldown: Increased to 18s delay.

SYSTEM-WIDE OVERHAULS

  • AI Protocol V4: All bots (NPCs) now utilize predictive aiming and tactical kiting.
  • Boss Targeting: Thanos now evaluates and attacks all enemy entities (Player + Bots).
  • Arena Format: Shifted from Score Target to Best of 10 Rounds.
  • Capture Rate: Adjusted to 3.5s per 1% tick (was 4.5s).
  • Ultimates: Massive cost increase (1900% - 3400% required). Conversion efficiency nerfed from 110% to 75%.
  • Projectiles: Global Damage Scaling reduced to 80% effectiveness.
  • Enemies: Regular Bots HP nerfed (300 -> 250), DMG buffed (30 -> 35).

HERO DATABASE & PATCH HISTORY

Spider-Man (BUFF)

  • Web Explosion (Ult): Now applies a 3.0s stun to all enemies caught in the blast.
  • Refined mobility and health stats maintained from V3.6.

Star-Lord (REBALANCED)

  • HP: 275. Basic DMG: 32 (Dual Guns). Speed: 260.
  • Magazine: 60 rounds capacity.
  • Fly Dash: High mobility dodge (5s CD).
  • Auto-Lock: 6s of perfect aim tracking (8s CD).

The Thing (REBALANCED)

  • HP: 650. Basic DMG: 30 (Double Punch).
  • Ult: CC Immune during ground slam activation.
  • Ram Charge: 65 DMG + 1.5s stun (12s CD).
  • Stone Launch: 15% Damage Reduction debuff on targets.

Hulk

  • HP: 700. Basic DMG: 30 -> 40. Speed: 200.
  • Monster Hulk: HP 1450. Punch DMG: 70 -> 60. Added Knockback.
  • Lifesteal: Heals 25 HP per basic hit.
  • Gamma Leap: Charge range buffed (25m). DMG nerfed (45 -> 30).
  • Gamma Shield: HP nerfed (200 -> 150). Ult conversion buffed (130%).
  • Thunderclap: Now a projectile (6s CD / 60 DMG).

Thor

  • HP: 625. Basic DMG: 65 -> 55.
  • Hammer Throw: 3 ammo charges. Lightning: 2.5s stun.
  • Ultimate: Flat damage buffed to 100.

Captain America

  • HP: 600. Basic DMG: 40 -> 45.
  • Shield Toss: Projectile with 1.5s stun.

Emma Frost

  • HP: 700 -> 650. DMG: 33.
  • Diamond Form: 25% DMG Reduction + 30% Attack Boost.

Iron Man

  • Hulkbuster: 30s duration / 1200 HP / 50 DMG no-delay hits.
  • HB Kit: Flight (8s), Missiles (12s), Laser Beam (12s).

Namor

  • HP: 250. War Squids: 2 charges (125 HP / 19 DMG).
  • Sea Armor: 2.0s total invulnerability.

HP STANDARDIZATION

Agile Heroes (250 HP): Spiderman, Widow, Hawkeye, Iron Man, Namor.
Tactical Heroes (650-700 HP): Emma Frost, Hulk.
Heavy Heroes (625 HP): Thor.
Leader Class (600 HP): Captain America.

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