Security Verification
----
Night 2 Access Granted. (Resets on Close)
Power
12 AM
Cam: Living
Press & Hold to use light

TWO NIGHTS AT MACARI'S 2 (demo)

official remix to the second version of two nights at macari's 1

© 2024 Larry & Mike

Monster Guide

Jim

Located in the Toy Room (Cam 02). Recognizable by his orange baseball cap. He activates at 1:00 AM. He moves at a moderate pace.

Bob

Located in the Toy Room (Cam 02). Bob wears a blue bucket hat. He is significantly faster than Jim.

NULL

NIL's brother. He is IMMUNE to your flashlight. He appears in the Gun Room (Cam 03). You must SHOOT him with the toy rifle to repel him.

Tiny Fella

He's back for REVENGE. Spawns in The Home (Cam 04) on Night 1. For Night 2, he relocates to the Table (Cam 07)—be alert, as he can appear both on top of the table and under it. You must ELECTROCUTE him to stop his advance.

Little Jim Bob

A new threat arriving on Night 2. He haunts the Messy Room (Cam 05). Watch the bed carefully. If he appears, use your flashlight to drive him away before he drinks his way to victory.

p███er120

██████████ █████. He is connected to code ████. Warning: ██████████ ██████. THIS DATA HAS BEEN REMOVED.

Survival Rules

1. Toy Room: When Jim or Bob disappear, they are approaching. Shine your light at them.
2. Gun Room: NULL cannot be stopped by light. Use the 'SHOOT' button when he is active.
3. Home / Table: Tiny Fella is vengeful. Use the 'ELECTROCUTE' button to send him back.
4. The Void: If your power hits 0%, NIL may find you. Watch out for the 0.5% chance.

Incoming Call
Macari
Game Over
You survived until 3 AM
6 AM
Night Survived

The End

Thank you for playing from Larry and Mike