ROOM 1
0
D
DRAG TO MOVE
00:00.00
DASH
PUNCH
EXTRAS
BADGES
UPDATE LOG

v1.8 - THE REFINEMENT UPDATE

  • System Optimization: Streamlined enemy spawn logic and particle management for smoother, more stable performance across long runs.
  • Hazard Refinement: Improved Glacier and Fire rooms with better visual feedback and optimized meter logic.
  • Hellish & Frostbite Variants: Hellish (Fire) and Frostbite (Ice) enemies now correctly apply DoT effects and distinct visual auras.
  • General Balancing: Normalized Swordsmachine dash speeds, fixed UI crowding with the Action Drawer, and tuned overall spawn rates for a fairer challenge.

v1.7 - THE FROSTBITE UPDATE

  • Glacier Rooms: Brave the cold in these icy arenas! Stay too long and the Freeze Meter will apply Frostbite.
  • Frostbite Enemies: Rare, icy variants that glow blue. Getting hit by them applies a movement-slowing Frostbite debuff.
  • Frostbite Debuff: Significantly slows your movement and causes continuous chip damage over time.

v1.6 - THE INFERNO UPDATE

  • Fire Rooms: Beware of the Fire Meter—standing in these scorched arenas will set you ablaze!
  • Hellish Enemies: Rare, flaming variants of regular enemies that apply a Burning DoT on hit.
  • Burning Debuff: Taking fire damage drains your health over time. Keep an eye on your status!
  • New Weaponry: Deploy the Tesla Coil Turret to chain lightning between groups.
  • New Threats: Encounter the Swordsmachine (Golden Blade) and the Barrager (Projectile Bursts).
  • Elite Variants: Watch out for Enraged (Red/Fast) and Radiant (Rainbow/Tank) enemies.
  • Lava Rooms: Rare rooms now feature a Heat Meter—escape before you incinerate!
  • Environmental Hazards: Navigate through Water (Slowing) and Poison Puddles.
  • Physical Goals: Some exits are now blocked by Iced Barriers—punch them to break through.
  • The Archives: Unlock Secret Documents by falling to enemies to reveal their dark origins.
  • Badges: Earn visual Achievement Badges for mastery, including the new P-Rank.
  • Simplified UI: Use the Action Switch to toggle between moves and keep your screen clean.
  • Persistence: Added Linear Room Progression and a Save/Load system in the Pause Menu.
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TOP SPEEDS (ROOM 100)
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100 ROOMS CLEARED
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