Use joystick to move. Select blocks below.
Inventory items now spill out around the player upon death, requiring retrieval.
Slower water spread and "drag-to-drop" item mechanics from inventory.
Hotbar clears on Creative switch; items cap at 64 when returning to Survival.
Reduced button sizes and added this changelog menu.
Added water spreading logic and non-selectable water for cave building.
Fixed 1st person arm positions, added name tags, and styled inventory grids.
Added health system (hearts), fall damage, and 27-slot backpack.
Implemented deserts, oceans, and textured cactus blocks.
Optimized chunk loading and added persistent world changes after death.
Added Minecraft-style death screen and original safe-spawn point return.
Initial 3D builder with Creative/Survival modes and voxel textures.
Create a new shared world and invite friends.