Use LEFT STICK to Move.Drag CENTER to Look.Tap RED BUTTON to Fire.
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Standard issue sidearm. Reliable at medium range.
Close-quarters power. Deals 2.5x damage when enemies are near (up to 3 targets).
Fully automatic fire. Sustained hits provide medium knockback to keep enemies away.
Fires homing plasma orbs. Damage increases the longer you hold the trigger.
High-powered laser beam. Locks movement and camera while firing. Beam grows with chained hits.
Massive damage output. Overheats after sustained fire, damaging the user.
Shotgun-style spread that applies a lethal poison effect over time.
The king of close range. 3.5x damage bonus for up to 5 nearby enemies.
Fires a volley of 4 homing rockets. Drastically slows movement when equipped.
The ultimate weapon. Fires an orb that chains to and eliminates all nearby demons.
Electric discharge weapon. Chains neon bolts of high voltage between multiple targets.
Experimental laser. Overheats over 22s. After 12s, the beam splits into three, dealing massive damage.
Fast scavengers. They will attempt to bite you up close (15 damage).
Standard ranged threat. Fires rifles at distance and punches if cornered.
Elite soldier variant. Faster, more accurate, and wields a deadly shotgun spread.
A flying skull that rushes players and explodes on impact. Take them out fast.
A charging beast. Its hit deals 35 damage and provides massive knockback.
Floating horror. Shoots volleys of 4 orbs that ignore all armor and defense.
Massive bruiser. Throws fireballs and deals immense melee damage. (Boss Wave 7)
The Spider Mastermind. One-shot melee and automatic tri-laser fire. (Boss Wave 11)
Summoner. Teleports and calls in buffed red enemies. Summoned units die with the master.
The ultimate war machine. Withstands BFG shots. Fires homing missiles and stomps for fire eruptions.
ERR: ACCESS DENIED. Ethereal entity. Unkillable. Instakill on touch. Causes audio and visual failure.
Protective headgear. Restores +10 Armor to the protective suit.
Heavy ballistic plating. Restores +25 Armor points.
Emergency medical supplies. Restores +25 Health. Spawns every 2 waves.
Armor absorbs 75% of incoming damage before health is impacted. Always keep your suit charged!