Villages: Capture to recruit new soldiers. You must stand nearby to muster them.
Castles: Heavy fortifications that fire high-damage projectiles. Must be sieged by at least 3 soldiers to be captured.
Ancient Temples: Sacred grounds that heal nearby friendly units and the King.
Watchtowers: Defensive structures that fire at nearby enemies. Cost: 8 soldiers.
Barracks: Military hubs that produce soldiers every 30s. Can be built for 16 soldiers.
Ancient Statues: Mysterious relics that grant stacking bonuses to your faction (Attack, Defense, Range, or Speed).