Class • Trait
Your total vitality. If this reaches zero, you are defeated. Regenerates slowly in some builds.
Direct power of your Basic Attacks. Scaling varies by Class (Marksmen benefit most).
Magic potency of your special abilities. High SD makes your Skill button devastating.
Energy required to cast Skills. Every Skill costs 30 MP. Regenerates 5 MP per second.
Velocity across the arena. Higher MS allows you to kite enemies or chase them down easily.