BASE CAMP
0
Scrap Collected
Melee
Armor
Guns
Wrench
40 Melee Damage
80
Metal Bat
50 Melee Damage
120
Spiked Bat
+20 Damage from Base
100
Metal Spiked Bat
80 Melee Damage
250
Armored Vest
Standard Protection
150
Kevlar Armor
+50 Max HP
200
Spiked Armor
+300 HP / +20 Melee
250
Strong Vest
600 Max HP
400
Gun (Pistol)
Standard Firepower
300
Double Barrel
Unlock Ranged Attacks
500
Combat Shotgun
High Damage
250
Minigun
Fast Cooldown
600
HARD MODE
Special waves & double scrap
Deploy to Streets
LVL
0
0
Zombies Purged
SCRAP: 0
Upgrade (250)
WASTED
You survived the undead streets for
0
Levels cleared
0
KILLS
Global Survivors
Back to Base
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