Build 2.0: Empire Building update. Support for multiple functional ships, automated logistics across all player structures, and improved structure removal logic.
Build 1.0: Official V1.0 Release. Finalized UI, added Main Menu, improved persistence, and polished movement physics.
Systems: Fully automated logistics via piping, H2/O2 generation, and electrical power grids.
Exploration: Added Stations (Trading/Derelict) with collision damage and scavenging rewards.
Building: Categorized Fabricator and modular block inventory for ship retrofitting.
Atmosphere: Spatial audio for movement (Footsteps/Jetpack) and immersive vision blocking.
Your head pounds. The last thing you remember is you were under attack by pirates, now there seems to be nothing left but debris.
Are you sure?