Don't let it see you.
Warning: Contains rapid light fluctuations and intense visual patterns that may affect users with photosensitive epilepsy.
Choose your entry point into the backrooms
Property of M.E.G. - Field Guide
Environment: Endless repetitive office maze. Yellow wallpaper, tan carpet, fluorescent flicker.
Escape Vector: Search for a wooden door marked with a red 'EXIT' sign. Do not look back once you cross the threshold.
Environment: Vast concrete halls with structural pillars marked '4'. Dim lighting and industrial atmosphere.
Escape Vector: Locate a structural failureāa dark, jagged crack in the concrete walls. This 'No-clip' point is your only way out.
Status: [REDACTED] - Access restricted by M.E.G. command. Infrastructure currently unstable.
Behavior: Audio-dependent hunter. It cannot see you, but it hears every heavy footstep.
Countermeasure: Crouch or walk slowly when nearby. If it stops, you stop.
Behavior: Crimson visual predator. Highly aggressive with high-speed charging capability.
Countermeasure: Sight-based. Stay behind pillars and keep out of its forward gaze. If it turns redder, it has seen you.
Behavior: The fastest known entity. It patrols corridors at high velocity. If you hear its screech, it is already too late to run.
Countermeasure: Lockers. Enter a locker immediately upon hearing its approach. Do not leave until the sound fades completely.
Static on your vision indicates proximity. Heavy breathing is a warning. Survival is not guaranteed.
Survival Advice