BASICS
Spell words, hit ATTACK! Longer words deal massive damage. Bosses appear every 5 stages.
SPECIAL TILES
G Green: 10% Max HP Regeneration.
V Violet: 3% Max HP Poison (2 turns).
B Brown: Weakens enemy attack.
R Red: Burns the enemy.
B Blue: Freezes the enemy (Skip turn).
D Diamond: Restores HP to full.
P Pink Diamond: 20% Absorption, Purify, and a 3-hit shield. Massive word DMG boost!
TILE GENERATION
Defeat enemies with OVERKILL or land a huge FIRST ATTACK to spawn special tiles based on Enemy Max HP:
- 10%: Green | 20%: Violet
- 30%: Brown | 40%: Red
- 50%: Blue | 60%: Diamond
- 400%: Pink Diamond (Max 2 in deck)
Note: Only G & V tiles spawn before defeating Boss 2.
POTION ACQUISITION
Defeat Enemies: 45% chance to find a potion (80% chance after Level 40).
Battle Rewards: Bosses always drop resources. Higher letters in special trials grant random potions.
STATUS EFFECTS
Stun: Skips 1 turn. Tiles hidden.
Petrify: Skips 2 turns. Potions still work!
Freeze ❄️: Skips 1 turn. Triggered by Blue tiles.
Enemy Shields: Blocks words < 5 letters.
DoTs: Hits Absorption first, then HP.
GAME MODES
Turn-Based: Strategic classic RPG flow.
Time Mode: Real-time stress! Enemies hit every 6s. Scramble is free!