Fusions
• Railgun+Railgun: Double Shot.
• Portal+EMP: Explodes on death.
• Railgun+EMP: Every 6th shot explodes.
• Solar+EMP: Trade energy for mini-bomb.
• Railgun+Flame: Shots apply Burn (1.5x dmg).
• Portal+Mushroom: Occasionally mind-controls passing robots.
Super Charges
• EMP: Spawns 2 diagonal bombs (all explode in 6s).
• Portal: Shifts all enemies up 1 row.
• Mushroom: Mind-controls 3 random robots (removed on tech removal).
• Railgun/Flame: Speed Boost / Burn intensity.
Events
• Rain (Wave 4+): 50% chance speed boost or systems slow.
• Glitch (Wave 4+): Lane effects (Surge, Malfunction, etc).
• R2-D2 (Wave 11+): Unkillable unit slowly heals enemies.
• Anomaly: Glitch Bot spawns! Tap 10x in 15s or lose a tech. One tech transforms during event.
Mini-Games
• Limited Build Mode: 3000 Energy, 30s build phase, survive for time.
• Robot Blitz: 30s, robots from all sides, tap-to-kill only!